| Jungle Destruction Game

September 2022 - November 2022
During the Creative Simulation Technologies course at The Animation Workshop I made a video game that was focused on having good looking destruction. I used a combination of pre baked animation from Houdini and realtime Niagara particle simulations. 
 
Together with some other generators from Houdini and level building in Unreal I made an end product that I am very happy with.
 
This was my first time working with Houdini and Unreal, so I learned a lot from this project.

| Software used

  • Houdini
  • Unreal Engine

| Breakdown

| Screencaptures

| Nodes

Ruin generator

Fracture system

Destruction blue print