| Sci-fi City Destruction

December 2022 - Febuary 2023
With this project I wanted to expand my knowledge of destruction simulation. I chose to collapse a large building with more detailed fractures than in the Jungle Destruction Game, combined with dust and debris simulation from Houdini instead of Unreal.
 
During this project I learned a lot about volumes in Houdini, witch I have never worked with before.

| Software used

  • Houdini
  • After Effects

| Breakdown

| Nodes